Archive for the 'Reviews' Category

Hardware Review: Thylus (DS thumb stylus)

Thursday, April 26th, 2007

Update: Since posting this review, I created a promo video for Thylus.
——

The Thylus is a thumb stylus designed for PDAs, Nintendo DSs, and other touch screen devices. The makers were nice enough to send us a few to test out. We tested them on a DS, DS Lite, and many different games.
(more…)

Review: Oddworld Stranger's Wrath (Xbox) — More than an FPS?

Thursday, October 5th, 2006

oddworldsw125h.jpgOne of the comments made about Oddworld Stranger's Wrath was that it's basically just an FPS, despite its attempts not to be. There are some drastic differences between this and most FPS games, at least on the surface, but what does it amount to in the end?

Quick Summary:
You play as the Stranger. Use live (as in "alive") ammo in your double-barreled crossbow to take down enemies. Collect bounties, dead or alive, it's up to you.

(more…)

bit Generations quick reviews, and "Orbital" FAQ is up!

Sunday, August 20th, 2006

orbital_1.jpgI recently got a chance to play all of the bit Generations games (GBA imports). Some of them are not so great (Boundish, single player anyway, kinda boring Pong), while others rock (Dotstream). I had already seen footage of Dotstream, so I knew I'd like it. Basically a racing game but with some interesting twists, and tons of style, like all of the games.
(more…)

Review: Marc Ecko's Getting Up: Contents Under Pressure (Xbox, PS2, PC)

Wednesday, July 19th, 2006

gettingup_1.jpgLike most of my reviews, I'm not going to explain the whole game, I assume you already know basically what this game is about. Click on any screenshot to see the full-size version.

Quick Summary:
You play as Trane, a graffiti artist in New Radius, a fictional city. You climb around tagging stuff and beating up cops (known as CCK) and rival crews.

Ever since I heard about this game, I was interested in it. Something about it really grabbed my attention. It sounded like a semi-realistic experience unlike any other. There are obvious comparisons to Jet Grind Radio that can be made, but it was because of the ways it wasn't like JGR that drew me to it. I beat JGR on Dreamcast and really liked it, but I wanted something more realistic. Something that really made you feel like you were in a real city doing real things, but things you'd never do, or couldn't do, in real life. I wanted to climb up buildings and along subway cars.
(more…)

Review: Alice in Wonderland (Game Boy Color)

Tuesday, June 27th, 2006

Note: Please see this post to know why I wrote this.

I've had the game for a couple days and I already beat it, it's really short. Still, it's actually quite good! It's mostly a platformer, but there are some other things thrown in. For instance, when you fall down the rabbit hole, you have to float back and forth collecting stars and avoiding obstacles. Then later (when you're huge and cry, then shrink and fall into the bottle), you have to float down the river and move back and forth avoiding things. That brings up a good point — it actually follows the story! There are also some cutscenes between levels, either animated or still frames with text.
(more…)

Fable: The Lost Chapters — The choice is yours…sort of.

Wednesday, June 21st, 2006

fableLC_1.jpgI beat the game last week. The original content took me just under ten hours, and the whole game took about 13 hours, which is really short for an RPG, and even short for a regular game. I did avoid a lot of the side-quests (didn't really interest me, although I did get married twice, and totally scored like four times!), and there were plenty of other things to do — find all the silver keys, open all the demon doors, etc. Then obviously you can play through multiple times and try to be 100% evil, 100% good, a pure mage, a pure archer, etc.
(more…)

Far Cry Instincts is way too easy

Saturday, April 22nd, 2006

farcryinstincts.jpgNote: This refers to the original Xbox version.

First off, let me say that I love this game and had a fun time playing it. The first day I played it was for eight hours straight, so I must have liked it. However, there are no difficulty levels, and the game is way too easy! You can literally run through most of the game if you really want to, especially after you have feral speed. Even the final boss isn't very hard. He's certainly more challenging, but it still only took me three or four tries, and that was simply figuring out what was going on (apparently there's a huge glitch on the final boss, but I guess I avoided that). The rest of the game is a cakewalk, and here's why:
(more…)

Review: Criterion's BLACK (PS2, Xbox)

Saturday, March 4th, 2006

black.jpgNote: This is a short, casual review. This review refers to the PS2 version.

I just started Black yesterday. I'm a huge Burnout fan, so I was really looking forward to it, but then it got some not so amazing reviews. Nothing terrible, just that it gets boring after a while and whatnot. I'm on the fifth level I think (most levels take around 45-60 min. each).
(more…)