Archive for the ‘Videos (all)’ Category

Kodu Game Lab: Full Game Video Tutorial with Narration! – Generic Wars

Wednesday, August 19th, 2009
You can download this tutorial as a single divx file from the Downloads page. See my previous Kodu Review if you're unfamiliar with it.

Learn how to create an entire game from scratch with Kodu! This 4-part video will teach you how to make a Geometry Wars style twin-stick shooter. Kodu is only $5 on the indie games channel on Xbox live.

Part 1

In this part we'll learn about land tools, and setting up basic character controls.

Part 2

In this part we'll add walls, some enemies, AI, a path for a wisp. We learn how to use pages, and mess up the programming with a misplaced "random" tile.

Part 3

In this part we'll program a 60 sec clock on an invisible rock, add music, and bump some enemies.

Part 4

In this final part we'll add some lights, and put the finishing touches on our game. We learn how to add some text with a keyboard, add glyphs, and mention land types.

You can download the "Generic Wars Tutorial" game from the Kodu servers. Also look for my advanced version called "Generic Wars Infinity."

Update: This got linked on the Kodu blog! :)

Kodu Game Lab video tutorials: 3 Keys, Popcorn Popper

Wednesday, August 19th, 2009
You can download both of these videos from the Downloads page. See my previous Kodu Review if you're unfamiliar with it.

Note: I also put up a much longer tutorial showing how to create a whole game from scratch!

3 Keys Tutorial

Here's how to use three separate keys to open color-coded doors, all using a single variable (score). This isn't really needed now that they've released Patch 1 (more variables), but it still may be interesting and give you some ideas. It will at least teach you how to use keys in general.

The Popcorn Popper

A game I made just for fun.

Rock Band Expert Drum videos now for download

Wednesday, November 12th, 2008

Rock BandI put up high quality divx versions of all the drum videos. You can find them all here:

http://crackedrabbitgaming.com/download/Rock-Band-Drum/

 

 

Rock Band Expert Drum videos!

Sunday, November 2nd, 2008

Rock BandI finally put up some drum videos. There are eight of them; the first three have a separate camera for the bass pedal, the rest are zoomed out to show both hands and feet. The three with the separate bass camera are Chiron, Indestructible (gold stars), and Inside the Fire — I did those specifically for people who bitch "why does HMX put out songs that are impossible to play with one pedal?"

Because there are so many different things happening, the compression is terrible, so clicking "watch in high quality" is definitely recommended. My drums drop tons of notes, but oh well.

YouTube playlist for my drum videos

I will put up downloadable divx versions later.

Hayley Williams almost a capella (Paramore)

Sunday, October 26th, 2008

Why this was done: So you can hear Hayley's voice almost isolated.

How this was done: The video you're seeing is not what the audio came from. The audio was captured by turning off all sounds (crowd, instruments, etc.), and playing with No Fail mode turned on, with a full band (but not playing). Some tracks can still be heard, as well as some booing, but it's fairly quiet.

The video was done a second time, vocal only (no fail) just so you don't have to stare at the full band charts. You can see my Hayley character singing (it's hard to get an actual likeness with the RB creator).

That's What You Get:

crushcrushcrush:

More Rock Band videos to come!

Video: Tommy Gun's Rock Band 2 Manual Calibration Guide (papercraft)

Friday, September 19th, 2008

Rock BandI spent a bunch of time messing around with the RB2 manual calibration settings (I don't have the new Strat), and decided to make a short video explaining them clearly and simply (I hope). I used this method to calibrate my system, and it works really well. So if you're confused about exactly what the settings do, and which way you need to move them in order to sync up the game, this should explain all of that. I use the drums as an example, but obviously this also works with the guitar.

Let me know if I made any mistakes, and I can add some annotations to the video.

** Download the high-res divx version on the downloads page **

Podcast #2 – Rock Band Drum Mods (Tommy Gun + Mojo)

Tuesday, May 13th, 2008

There are a whole bunch of mods that can be, and should be, done to the Rock Band drums if you're serious about playing. How do you increase the sensitivity? How do you dampen the noise? What about that crappy bass pedal that always breaks? We discuss all of these things, and the different solutions people have come up with.

Contents:

00:00 – Introduction, Pad silencers/rebound
03:16 – Rock Band Drumsoft
09:44 – Sensitivity mods
15:22 – Bass Pedals
25:00 – Good Wood Mods

34 minutes, 13.5MB:

Download Podcast

See a quick video of the mods at the bottom of this post, along with links to all things discussed (you might even want to watch the video first so you know what the stuff looks like when you listen). I also posted some score pics below to show my drums are working pretty well.
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WORST. DEMO. EVER! (Battlezone, Xbox Live Arcade)

Saturday, April 19th, 2008

Could this be the shortest demo ever? Yes, this is on the "high-speed" version of the game ("throttle monkey"), and I did kill the tanks as fast as possible, but my very first try at the demo on normal wasn't much longer (30 secs?). The demo ends after you kill four tanks, so it's possible to play longer, but only if you suck.

It was pretty fun, but maybe at the 40 second mark you realize there's nothing else to do. The game got pretty mixed reviews, although it's only $5. Eh.

Thylus Promo Video

Sunday, April 6th, 2008

About a year ago I wrote a review for a product called the Thylus, a thumb stylus for the Nintendo DS. A few months ago Thylus asked me to do a promotional video for them, and here it is:

Rabbit Run: "Project: Snowblind" – Rescue Battle

Thursday, February 7th, 2008

projectsnowblind125.jpg

Note: This is a Rabbit Run, not a speed run. To understand the difference please read the Rabbit Run FAQ entry.

Scroll down this page for information on this video, this game, and this run. Reading about the game before you watch the video may help you understand it better.

The purpose of this Rabbit Run is not to beat the level as quickly as possible, it's to show a lot of the cool weapons in the game. I could have played the whole battle with a machine gun, but that's not interesting.

Showing the controller on the screen was a bit of an experiment. This is NOT something I'm going to do for every video. I just did it in this case because, well, there are a lot of controls for Snowblind, but also because I was using a lot of the controls. The whole point of this run was to show off as many different weapons as I could, so I was constantly switching.

If you think it's interesting, let me know, and maybe I'll do it again with another game if it makes sense.

About the controls: It's possible to bring up a menu to switch weapons, but that pauses the game and really takes you out of the action. The "quick" way of switching is to use the d-pad. UP/DOWN cycles guns, LEFT cycles through Augmentations (things like invisibility, abbreviated as "AUG" below), RIGHT cycles grenades.

See run notes at the bottom of this post. See also: "Project: Snowblind" Review.

Game: Project: Snowblind
Level: Rescue (End battle only)
Developer / Publisher: Crystal Dynamics / Eidos Interactive
Game Released: February 22, 2005
System: Xbox
ESRB Rating: T (Teen)
Spoilers: Shows weapons, one battle.
Length of Run: 2:40 min.
Played By: Tommy Gun
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