A friend of mine was the cinematographer on this, pretty cool:
Archive for the ‘Videos (all)’ Category
Learn how to create an entire game from scratch with Kodu! This 4-part video will teach you how to make a Geometry Wars style twin-stick shooter. Kodu is only $5 on the indie games channel on Xbox live.
In this part we’ll learn about land tools, and setting up basic character controls.
Note: I also put up a much longer tutorial showing how to create a whole game from scratch!
3 Keys Tutorial
Here’s how to use three separate keys to open color-coded doors, all using a single variable (score). This isn’t really needed now that they’ve released Patch 1 (more variables), but it still may be interesting and give you some ideas. It will at least teach you how to use keys in general.
The Popcorn Popper
A game I made just for fun.
I put up high quality divx versions of all the drum videos. You can find them all here:
I finally put up some drum videos. There are eight of them; the first three have a separate camera for the bass pedal, the rest are zoomed out to show both hands and feet. The three with the separate bass camera are Chiron, Indestructible (gold stars), and Inside the Fire — I did those specifically for people who bitch “why does HMX put out songs that are impossible to play with one pedal?”
Because there are so many different things happening, the compression is terrible, so clicking “watch in high quality” is definitely recommended. My drums drop tons of notes, but oh well.
I will put up downloadable divx versions later.
Why this was done: So you can hear Hayley’s voice almost isolated.
How this was done: The video you’re seeing is not what the audio came from. The audio was captured by turning off all sounds (crowd, instruments, etc.), and playing with No Fail mode turned on, with a full band (but not playing). Some tracks can still be heard, as well as some booing, but it’s fairly quiet.
The video was done a second time, vocal only (no fail) just so you don’t have to stare at the full band charts. You can see my Hayley character singing (it’s hard to get an actual likeness with the RB creator).
That’s What You Get:
More Rock Band videos to come!
I spent a bunch of time messing around with the RB2 manual calibration settings (I don’t have the new Strat), and decided to make a short video explaining them clearly and simply (I hope). I used this method to calibrate my system, and it works really well. So if you’re confused about exactly what the settings do, and which way you need to move them in order to sync up the game, this should explain all of that. I use the drums as an example, but obviously this also works with the guitar.
Let me know if I made any mistakes, and I can add some annotations to the video.
Edit: I originally made this video for RB2, but it also works for Rock Band 3, The Beatles: Rock Band, and Green Day: Rock Band!
Edit 2: a French tutorial has been posted by Stéphane
There are a whole bunch of mods that can be, and should be, done to the Rock Band drums if you’re serious about playing. How do you increase the sensitivity? How do you dampen the noise? What about that crappy bass pedal that always breaks? We discuss all of these things, and the different solutions people have come up with.
34 minutes, 13.5MB:
See a quick video of the mods at the bottom of this post, along with links to all things discussed (you might even want to watch the video first so you know what the stuff looks like when you listen). I also posted some score pics below to show my drums are working pretty well.
Could this be the shortest demo ever? Yes, this is on the “high-speed” version of the game (“throttle monkey”), and I did kill the tanks as fast as possible, but my very first try at the demo on normal wasn’t much longer (30 secs?). The demo ends after you kill four tanks, so it’s possible to play longer, but only if you suck.
It was pretty fun, but maybe at the 40 second mark you realize there’s nothing else to do. The game got pretty mixed reviews, although it’s only $5. Eh.