Rabbit Run: "Project: Snowblind" - Rescue Battle
Thursday, February 7th, 2008
Scroll down this page for information on this video, this game, and this run. Reading about the game before you watch the video may help you understand it better.
The purpose of this Rabbit Run is not to beat the level as quickly as possible, it's to show a lot of the cool weapons in the game. I could have played the whole battle with a machine gun, but that's not interesting.
Showing the controller on the screen was a bit of an experiment. This is NOT something I'm going to do for every video. I just did it in this case because, well, there are a lot of controls for Snowblind, but also because I was using a lot of the controls. The whole point of this run was to show off as many different weapons as I could, so I was constantly switching.
If you think it's interesting, let me know, and maybe I'll do it again with another game if it makes sense.
About the controls: It's possible to bring up a menu to switch weapons, but that pauses the game and really takes you out of the action. The "quick" way of switching is to use the d-pad. UP/DOWN cycles guns, LEFT cycles through Augmentations (things like invisibility, abbreviated as "AUG" below), RIGHT cycles grenades.
See run notes at the bottom of this post. See also: "Project: Snowblind" Review.
Game: Project: Snowblind
Level: Rescue (End battle only)
Developer / Publisher: Crystal Dynamics / Eidos Interactive
Game Released: February 22, 2005
System: Xbox
ESRB Rating: T (Teen)
Spoilers: Shows weapons, one battle.
Length of Run: 2:40 min.
Played By: Tommy Gun
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