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	<title>Cracked Rabbit Gaming &#187; Videos (Rabbit Runs)</title>
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	<description>Video Game FAQs, Reviews, and Videos!</description>
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		<title>Rabbit Run: &quot;Project: Snowblind&quot; &#8211; Rescue Battle</title>
		<link>http://crackedrabbitgaming.com/2008/02/07/rabbit-run-project-snowblind-rescue-battle/</link>
		<comments>http://crackedrabbitgaming.com/2008/02/07/rabbit-run-project-snowblind-rescue-battle/#comments</comments>
		<pubDate>Thu, 07 Feb 2008 07:18:51 +0000</pubDate>
		<dc:creator>Tommy Gun</dc:creator>
				<category><![CDATA[Videos (Rabbit Runs)]]></category>
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		<guid isPermaLink="false">http://crackedrabbitgaming.com/2008/02/07/rabbit-run-project-snowblind-rescue-battle/</guid>
		<description><![CDATA[Note: This is a Rabbit Run, not a speed run. To understand the difference please read the Rabbit Run FAQ entry. Scroll down this page for information on this video, this game, and this run. Reading about the game before you watch the video may help you understand it better. The purpose of this Rabbit [...]


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			<content:encoded><![CDATA[<p><img src="/wp-content/uploads/products/projectsnowblind125.jpg" alt="projectsnowblind125.jpg" title="projectsnowblind125.jpg" class="alignright border" width="125" height="177" />
<div class='infobox'>
<strong>Note:</strong> This is a <em>Rabbit Run</em>, not a speed run.  To understand the difference please read the <a href="http://crackedrabbitgaming.com/site-faq/#rabbitruns">Rabbit Run FAQ entry</a>.</p>
<p>Scroll down this page for information on this video, this game, and this run. Reading about the game before you watch the video may help you understand it better.
</p></div>
<p>The purpose of this Rabbit Run is not to beat the level as quickly as possible, it&#039;s to show a lot of the cool weapons in the game.  I could have played the whole battle with a machine gun, but that&#039;s not interesting.</p>
<p>Showing the controller on the screen was a bit of an experiment. This is NOT something I&#039;m going to do for every video.  I just did it in this case because, well, there are a lot of controls for Snowblind, but also because I was <em>using</em> a lot of the controls.  The whole point of this run was to show off as many different weapons as I could, so I was constantly switching.</p>
<p>If you think it&#039;s interesting, let me know, and maybe I&#039;ll do it again with another game if it makes sense.</p>
<p><strong>About the controls:</strong>  It&#039;s possible to bring up a menu to switch weapons, but that pauses the game and really takes you out of the action.  The &#034;quick&#034; way of switching is to use the d-pad. UP/DOWN cycles guns, LEFT cycles through Augmentations (things like invisibility, abbreviated as &#034;AUG&#034; below), RIGHT cycles grenades.</p>
<p><strong>See run notes at the bottom of this post.</strong> See also: <a href="http://crackedrabbitgaming.com/2008/02/07/review-project-snowblind-xbox-ps2-pc/">&#034;Project: Snowblind&#034; Review</a>.</p>
<p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/dUBX3kz6eRY"></param><embed src="http://www.youtube.com/v/dUBX3kz6eRY" type="application/x-shockwave-flash" width="425" height="355"></embed></object></p>
<p><strong>Game:</strong> Project: Snowblind<br />
<strong>Level:</strong> Rescue (End battle only)<br />
<strong>Developer / Publisher:</strong> Crystal Dynamics / Eidos Interactive<br />
<strong>Game Released:</strong> February 22, 2005<br />
<strong>System:</strong> Xbox<br />
<strong>ESRB Rating:</strong> T (Teen)<br />
<strong>Spoilers:</strong> Shows weapons, one battle.<br />
<strong>Length of Run:</strong>  2:40 min.<br />
<strong>Played By:</strong> Tommy Gun<br />
(...)<br/>Read the rest of <a href="http://crackedrabbitgaming.com/2008/02/07/rabbit-run-project-snowblind-rescue-battle/">Rabbit Run: &#034;Project: Snowblind&#034; &#8211; Rescue Battle</a> (456 words)</p>
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<p><small>© Tommy Gun for <a href="http://crackedrabbitgaming.com">Cracked Rabbit Gaming</a>, 2008. |
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		<title>Rabbit Run: Marc Ecko&#039;s Getting Up &#8211; New Radius Freeway</title>
		<link>http://crackedrabbitgaming.com/2006/09/13/rabbit-run-marc-eckos-getting-up-new-radius-freeway/</link>
		<comments>http://crackedrabbitgaming.com/2006/09/13/rabbit-run-marc-eckos-getting-up-new-radius-freeway/#comments</comments>
		<pubDate>Thu, 14 Sep 2006 03:25:51 +0000</pubDate>
		<dc:creator>Tommy Gun</dc:creator>
				<category><![CDATA[Videos (Rabbit Runs)]]></category>
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		<guid isPermaLink="false">http://crackedrabbitgaming.com/2006/09/13/rabbit-run-marc-eckos-getting-up-new-radius-freeway/</guid>
		<description><![CDATA[Game: Marc Ecko&#039;s Getting Up: Contents Under Pressure Level: New Radius Freeway Developer / Publisher: The Collective / Atari Game Released: Feb 14, 2006 System: Xbox ESRB Rating: Mature 17+ (Blood, Violence, Strong Language) Spoilers: Just level footage, glimpses of cutscenes. Minor character spoiler. Length of Run: 6:33 min. Played By: Tommy Gun (...)Read the [...]


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			<content:encoded><![CDATA[<p><img src="/wp-content/uploads/products/gettingup_1.jpg" alt="gettingup_1.jpg" title="gettingup_1.jpg" class="alignright border" width="89" height="125" /><strong>Game:</strong> Marc Ecko&#039;s Getting Up: Contents Under Pressure<br />
<strong>Level:</strong> New Radius Freeway<br />
<strong>Developer / Publisher:</strong> The Collective / Atari<br />
<strong>Game Released:</strong> Feb 14, 2006<br />
<strong>System:</strong> Xbox<br />
<strong>ESRB Rating:</strong> Mature 17+ (Blood, Violence, Strong Language)<br />
<strong>Spoilers:</strong> Just level footage, glimpses of cutscenes.  Minor character spoiler.<br />
<strong>Length of Run:</strong> 6:33 min.<br />
<strong>Played By:</strong> Tommy Gun<br />
(...)<br/>Read the rest of <a href="http://crackedrabbitgaming.com/2006/09/13/rabbit-run-marc-eckos-getting-up-new-radius-freeway/">Rabbit Run: Marc Ecko&#039;s Getting Up &#8211; New Radius Freeway</a> (910 words)</p>
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<p><small>© Tommy Gun for <a href="http://crackedrabbitgaming.com">Cracked Rabbit Gaming</a>, 2006. |
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		<title>Rabbit Run: Far Cry Instincts &quot;Cliffs&quot; level in 11 min.</title>
		<link>http://crackedrabbitgaming.com/2006/09/01/rabbit-run-far-cry-instincts-cliffs-level-in-11-min/</link>
		<comments>http://crackedrabbitgaming.com/2006/09/01/rabbit-run-far-cry-instincts-cliffs-level-in-11-min/#comments</comments>
		<pubDate>Sat, 02 Sep 2006 01:29:52 +0000</pubDate>
		<dc:creator>Tommy Gun</dc:creator>
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		<guid isPermaLink="false">http://crackedrabbitgaming.com/2006/09/01/rabbit-run-far-cry-instincts-cliffs-level-in-11-min/</guid>
		<description><![CDATA[Game: Far Cry Instincts Level: Cliffs Developer / Publisher: Ubisoft (original game by Crytek) Game Released: Sep 27, 2005 System: Xbox ESRB Rating: Mature 17+ (Blood and Gore, Intense Violence, Strong Language) Spoilers: Just level footage, no cutscenes Length of Run: 10:47 min. Played By: Tommy Gun This was done on the Xbox version, but [...]


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			<content:encoded><![CDATA[<p><img src="/wp-content/uploads/products/farcryinstincts.jpg" alt="farcryinstincts.jpg" title="farcryinstincts.jpg" class="border alignright" width="87" height="125" /><strong>Game:</strong> Far Cry Instincts<br />
<strong>Level:</strong> Cliffs<br />
<strong>Developer / Publisher:</strong> Ubisoft (original game by Crytek)<br />
<strong>Game Released:</strong> Sep 27, 2005<br />
<strong>System:</strong> Xbox<br />
<strong>ESRB Rating:</strong> Mature 17+ (Blood and Gore, Intense Violence, Strong Language)<br />
<strong>Spoilers:</strong> Just level footage, no cutscenes<br />
<strong>Length of Run:</strong> 10:47 min.<br />
<strong>Played By:</strong> Tommy Gun</p>
<p><em>This was done on the Xbox version, but the Xbox 360 game, Far Cry Instincts Predator, is basically an upgraded port, so this run should apply there as well.</em><br />
(...)<br/>Read the rest of <a href="http://crackedrabbitgaming.com/2006/09/01/rabbit-run-far-cry-instincts-cliffs-level-in-11-min/">Rabbit Run: Far Cry Instincts &#034;Cliffs&#034; level in 11 min.</a> (1,873 words)</p>
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<p><small>© Tommy Gun for <a href="http://crackedrabbitgaming.com">Cracked Rabbit Gaming</a>, 2006. |
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