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	<title>Comments for Cracked Rabbit Gaming</title>
	<atom:link href="http://crackedrabbitgaming.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://crackedrabbitgaming.com</link>
	<description>Video Game FAQs, Reviews, and Videos!</description>
	<lastBuildDate>Sun, 28 Feb 2010 23:06:42 -0700</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
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		<title>Comment on Half-Life 2: Episode 2 &#8211; &quot;Little Rocket Man&quot; Gnome Achievement Tips by Dood</title>
		<link>http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/comment-page-2/#comment-26945</link>
		<dc:creator>Dood</dc:creator>
		<pubDate>Sun, 28 Feb 2010 23:06:42 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/#comment-26945</guid>
		<description>OMG! i just finnished it! it was my 5000 gamerscore milestone :D awesome..</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('26945','Dood'); return false;">Quote</a></div><span id="co_26945"><p>OMG! i just finnished it! it was my 5000 gamerscore milestone :D awesome..</p>
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		<title>Comment on Kodu Game Lab: Full Game Video Tutorial with Narration! &#8211; Generic Wars by Rachel Schiff from the Kodu Team &#171; Game Design with Kodu</title>
		<link>http://crackedrabbitgaming.com/2009/08/19/kodu-game-lab-full-game-video-tutorial-with-narration-generic-wars/comment-page-1/#comment-26944</link>
		<dc:creator>Rachel Schiff from the Kodu Team &#171; Game Design with Kodu</dc:creator>
		<pubDate>Sun, 28 Feb 2010 22:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/?p=199#comment-26944</guid>
		<description>[...] Kodu Blog [...]</description>
		<content:encoded><![CDATA[<p>[...] Kodu Blog [...]</p>
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		<title>Comment on Kodu Game Lab: Full Game Video Tutorial with Narration! &#8211; Generic Wars by &#187; Kodu &#8211; Free Game Programming for the XBox and PC</title>
		<link>http://crackedrabbitgaming.com/2009/08/19/kodu-game-lab-full-game-video-tutorial-with-narration-generic-wars/comment-page-1/#comment-26646</link>
		<dc:creator>&#187; Kodu &#8211; Free Game Programming for the XBox and PC</dc:creator>
		<pubDate>Thu, 25 Feb 2010 19:51:37 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/?p=199#comment-26646</guid>
		<description>[...] find the following tutorial excellent in terms of getting started.    Categories: Games, Software Tags:         Comments (0) [...]</description>
		<content:encoded><![CDATA[<p>[...] find the following tutorial excellent in terms of getting started.    Categories: Games, Software Tags:         Comments (0) [...]</p>
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		<title>Comment on Kodu Game Lab: Full Game Video Tutorial with Narration! &#8211; Generic Wars by Hello, Kodu! — Global Nerdy</title>
		<link>http://crackedrabbitgaming.com/2009/08/19/kodu-game-lab-full-game-video-tutorial-with-narration-generic-wars/comment-page-1/#comment-25418</link>
		<dc:creator>Hello, Kodu! — Global Nerdy</dc:creator>
		<pubDate>Mon, 08 Feb 2010 15:32:15 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/?p=199#comment-25418</guid>
		<description>[...] Generic Wars: A Kodu video tutorial showing you how to build a full game [...]</description>
		<content:encoded><![CDATA[<p>[...] Generic Wars: A Kodu video tutorial showing you how to build a full game [...]</p>
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		<title>Comment on Why we play Guitar Hero instead of &quot;the real thing.&quot; by dan</title>
		<link>http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/comment-page-1/#comment-25135</link>
		<dc:creator>dan</dc:creator>
		<pubDate>Mon, 01 Feb 2010 17:55:41 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/#comment-25135</guid>
		<description>i guess you could say im self taught 

i started when i was 12/13 then stopped for years (mostly because i was sucked in by freestyle bmx), im now 22 and i got a 25w fender amp with a reverb for x mas and i&#039;ve been playing again daily for about an hour sometimes way more.........i&#039;ve been learning mostly surfy stuff, that ol&#039; timey rock and roll

i have about 5-7 songs i can get all the way through right now and about 20-30 others that i&#039;m piecing together


the program guitar pro has been super HELPFUL in making practice more structured and productive

it just takes time and desire to learn new things and get better (just like bmx)</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('25135','dan'); return false;">Quote</a></div><span id="co_25135"><p>i guess you could say im self taught </p>
<p>i started when i was 12/13 then stopped for years (mostly because i was sucked in by freestyle bmx), im now 22 and i got a 25w fender amp with a reverb for x mas and i&#039;ve been playing again daily for about an hour sometimes way more&#8230;&#8230;&#8230;i&#039;ve been learning mostly surfy stuff, that ol&#039; timey rock and roll</p>
<p>i have about 5-7 songs i can get all the way through right now and about 20-30 others that i&#039;m piecing together</p>
<p>the program guitar pro has been super HELPFUL in making practice more structured and productive</p>
<p>it just takes time and desire to learn new things and get better (just like bmx)</p>
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		<title>Comment on Why we play Guitar Hero instead of &quot;the real thing.&quot; by Guitar expert</title>
		<link>http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/comment-page-1/#comment-24655</link>
		<dc:creator>Guitar expert</dc:creator>
		<pubDate>Fri, 22 Jan 2010 15:42:20 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/#comment-24655</guid>
		<description>I still think that if you want to &lt;a href=&quot;http://learnguitarfastnow.net&quot; rel=&quot;nofollow&quot;&gt;learn guitar fast&lt;/a&gt; you need to do it on a real guitar</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('24655','Guitar expert'); return false;">Quote</a></div><span id="co_24655"><p>I still think that if you want to <a href="http://learnguitarfastnow.net" rel="nofollow">learn guitar fast</a> you need to do it on a real guitar</p>
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		<title>Comment on Why we play Guitar Hero instead of &quot;the real thing.&quot; by Lance</title>
		<link>http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/comment-page-1/#comment-24579</link>
		<dc:creator>Lance</dc:creator>
		<pubDate>Thu, 21 Jan 2010 15:09:54 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/#comment-24579</guid>
		<description>&lt;b&gt;TheNextBigDeal&lt;/b&gt; wrote:
&lt;blockquote&gt;Guitar Freak wrote:
Quote

you can&#039;t waste any money on anything you really enjoy ;)
&lt;/blockquote&gt;

What?  Does that mean something?  Are you German?</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('24579','Lance'); return false;">Quote</a></div><span id="co_24579"><p><b>TheNextBigDeal</b> wrote:</p>
<blockquote cite="http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/#comment-"><p>Guitar Freak wrote:<br />
Quote</p>
<p>you can&#039;t waste any money on anything you really enjoy ;)
</p>
</blockquote>
<p>What?  Does that mean something?  Are you German?</p>
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		<title>Comment on Why we play Guitar Hero instead of &quot;the real thing.&quot; by Lance</title>
		<link>http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/comment-page-1/#comment-24578</link>
		<dc:creator>Lance</dc:creator>
		<pubDate>Thu, 21 Jan 2010 15:08:36 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/#comment-24578</guid>
		<description>I wish someone would spank me once in awhile for leaving comments like this.  I need a spanky...please.</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('24578','Lance'); return false;">Quote</a></div><span id="co_24578"><p>I wish someone would spank me once in awhile for leaving comments like this.  I need a spanky&#8230;please.</p>
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		<title>Comment on Why we play Guitar Hero instead of &quot;the real thing.&quot; by Lance</title>
		<link>http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/comment-page-1/#comment-24577</link>
		<dc:creator>Lance</dc:creator>
		<pubDate>Thu, 21 Jan 2010 15:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/#comment-24577</guid>
		<description>Yeah, being a fag, I naturally gravitate toward unreal things...so guitar hero was a natural progression for me.  Thanks to whoever the tw@ts were that invented it.  So I&#039;d feel like I was grabbing a clit once in a while.</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('24577','Lance'); return false;">Quote</a></div><span id="co_24577"><p>Yeah, being a fag, I naturally gravitate toward unreal things&#8230;so guitar hero was a natural progression for me.  Thanks to whoever the tw@ts were that invented it.  So I&#039;d feel like I was grabbing a clit once in a while.</p>
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		<title>Comment on Kodu Game Lab: Full Game Video Tutorial with Narration! &#8211; Generic Wars by it4L &#187; Kodu &#8211; game programming for PC and XBox</title>
		<link>http://crackedrabbitgaming.com/2009/08/19/kodu-game-lab-full-game-video-tutorial-with-narration-generic-wars/comment-page-1/#comment-24447</link>
		<dc:creator>it4L &#187; Kodu &#8211; game programming for PC and XBox</dc:creator>
		<pubDate>Sun, 17 Jan 2010 13:39:42 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/?p=199#comment-24447</guid>
		<description>[...] some basic twiddling, I found a tutorial here to get me started on more complex [...]</description>
		<content:encoded><![CDATA[<p>[...] some basic twiddling, I found a tutorial here to get me started on more complex [...]</p>
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		<title>Comment on Kodu Game Lab: Full Game Video Tutorial with Narration! &#8211; Generic Wars by Job Hunting Tips</title>
		<link>http://crackedrabbitgaming.com/2009/08/19/kodu-game-lab-full-game-video-tutorial-with-narration-generic-wars/comment-page-1/#comment-24383</link>
		<dc:creator>Job Hunting Tips</dc:creator>
		<pubDate>Fri, 15 Jan 2010 16:38:29 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/?p=199#comment-24383</guid>
		<description>You put together a really cool set of tutorials. I had no idea this came with Xbox 360 live, thanks for the share. Time to try making a video game!</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('24383','Job Hunting Tips'); return false;">Quote</a></div><span id="co_24383"><p>You put together a really cool set of tutorials. I had no idea this came with Xbox 360 live, thanks for the share. Time to try making a video game!</p>
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		<title>Comment on &quot;Rhythm Tengoku&quot; (Rhythm Heaven) Mini-Fansite by heavenly rhythm &#171; video games rock</title>
		<link>http://crackedrabbitgaming.com/guides/gba/rhythm-tengoku/comment-page-1/#comment-23535</link>
		<dc:creator>heavenly rhythm &#171; video games rock</dc:creator>
		<pubDate>Sat, 02 Jan 2010 05:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/guides/gba/rhythm-tengoku-rhythm-heaven/#comment-23535</guid>
		<description>[...] like the warioware games, rhythm tengoku combines a wide range of wacky art styles and situations (and most notably, music) in a series of mini-games, in this case all rhythm based. the R and L buttons aren&#8217;t used in the main game, and many games only require a single button, but the gameplay can get quite tricky. chris kohler has a good description of the sequel&#8217;s gameplay which is exactly the same as the original (as is nintendo&#8217;s oftentimes maddening custom). in short, both games provide a refreshing take on the rhythm genre as everything is centered on feeling the pulse of the music as opposed to hitting complicated button patterns in sequence. the structure is also very cleverly arranged in that the games/songs are grouped somewhat thematically, and at the end of each group is a &#8220;remix&#8221; track that combines all the music and gameplay from that group. also, like the warioware series the games include little unlockable diversions in the form of toys and mini-games, as well as stories and a music player. for those wary of importing the original GBA game, although it&#8217;s all in japanese, for the most part everything is easy to follow and self-explanatory, although having played a bit of the english version of its sequel i realize more how much of the humor i was missing out on. (you can find a basic translation for the menus here.) [...]</description>
		<content:encoded><![CDATA[<p>[...] like the warioware games, rhythm tengoku combines a wide range of wacky art styles and situations (and most notably, music) in a series of mini-games, in this case all rhythm based. the R and L buttons aren&#039;t used in the main game, and many games only require a single button, but the gameplay can get quite tricky. chris kohler has a good description of the sequel&#039;s gameplay which is exactly the same as the original (as is nintendo&#039;s oftentimes maddening custom). in short, both games provide a refreshing take on the rhythm genre as everything is centered on feeling the pulse of the music as opposed to hitting complicated button patterns in sequence. the structure is also very cleverly arranged in that the games/songs are grouped somewhat thematically, and at the end of each group is a &#034;remix&#034; track that combines all the music and gameplay from that group. also, like the warioware series the games include little unlockable diversions in the form of toys and mini-games, as well as stories and a music player. for those wary of importing the original GBA game, although it&#039;s all in japanese, for the most part everything is easy to follow and self-explanatory, although having played a bit of the english version of its sequel i realize more how much of the humor i was missing out on. (you can find a basic translation for the menus here.) [...]</p>
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		<title>Comment on Half-Life 2: Episode 2 &#8211; &quot;Little Rocket Man&quot; Gnome Achievement Tips by Hunter</title>
		<link>http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/comment-page-2/#comment-22926</link>
		<dc:creator>Hunter</dc:creator>
		<pubDate>Tue, 22 Dec 2009 00:55:38 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/#comment-22926</guid>
		<description>I got the achievement finally after forgetting to close the door and having to reload a save a little bit back.  Did anyone else notice when Kleiner says something like \Payload variance of 8 and a half pounds\ and magnusson says \That&#039;s well within limits, nothing to worry about.\ I think that&#039;s the gnome! and maybe lamarr....anyways, it&#039;s a pretty cool achievment, tho I wonder what the secret achiement is....</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('22926','Hunter'); return false;">Quote</a></div><span id="co_22926"><p>I got the achievement finally after forgetting to close the door and having to reload a save a little bit back.  Did anyone else notice when Kleiner says something like \Payload variance of 8 and a half pounds\ and magnusson says \That&#039;s well within limits, nothing to worry about.\ I think that&#039;s the gnome! and maybe lamarr&#8230;.anyways, it&#039;s a pretty cool achievment, tho I wonder what the secret achiement is&#8230;.</p>
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		<title>Comment on Half-Life 2: Episode 2 &#8211; &quot;Little Rocket Man&quot; Gnome Achievement Tips by Jon</title>
		<link>http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/comment-page-2/#comment-22847</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Sun, 20 Dec 2009 06:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/#comment-22847</guid>
		<description>i put the gnome in the thing left came back to my computer and saw that i had to close the door! WHAT THE EFFF I GOT OWNED</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('22847','Jon'); return false;">Quote</a></div><span id="co_22847"><p>i put the gnome in the thing left came back to my computer and saw that i had to close the door! WHAT THE EFFF I GOT OWNED</p>
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		<title>Comment on Half-Life 2: Episode 2 &#8211; &quot;Little Rocket Man&quot; Gnome Achievement Tips by PerfecTiming</title>
		<link>http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/comment-page-2/#comment-22344</link>
		<dc:creator>PerfecTiming</dc:creator>
		<pubDate>Sat, 12 Dec 2009 01:42:48 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/#comment-22344</guid>
		<description>CLOSE THE DOOR!!!  FOR THE LOVE OF GOD CLOSE THE DOOR!!!!

I got the little &amp;*#@er into the nosecone... and I didn&#039;t close the door... I figured once I got the rocket launched, I&#039;d get the achievement....  so I go throw the entire Strider sequence, push the button, the rocket launches, and....  nothing.... NOTHING!!  That&#039;s when I came to this site and read that you had to close the dang door...


Fortunately for me, I&#039;d had a fairly convenient savepoint set and I only had to wade through some cutscene conversation and a group hug on an elevator to get back to where I needed to get to to finish up..



that was an adventure..


now..

to find a job..

pt...</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('22344','PerfecTiming'); return false;">Quote</a></div><span id="co_22344"><p>CLOSE THE DOOR!!!  FOR THE LOVE OF GOD CLOSE THE DOOR!!!!</p>
<p>I got the little &amp;*#@er into the nosecone&#8230; and I didn&#039;t close the door&#8230; I figured once I got the rocket launched, I&#039;d get the achievement&#8230;.  so I go throw the entire Strider sequence, push the button, the rocket launches, and&#8230;.  nothing&#8230;. NOTHING!!  That&#039;s when I came to this site and read that you had to close the dang door&#8230;</p>
<p>Fortunately for me, I&#039;d had a fairly convenient savepoint set and I only had to wade through some cutscene conversation and a group hug on an elevator to get back to where I needed to get to to finish up..</p>
<p>that was an adventure..</p>
<p>now..</p>
<p>to find a job..</p>
<p>pt&#8230;</p>
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		<title>Comment on Why we play Guitar Hero instead of &quot;the real thing.&quot; by celeste</title>
		<link>http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/comment-page-1/#comment-21897</link>
		<dc:creator>celeste</dc:creator>
		<pubDate>Fri, 04 Dec 2009 16:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/#comment-21897</guid>
		<description>i love your hair do at the pokemon theme on donkey konga</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('21897','celeste'); return false;">Quote</a></div><span id="co_21897"><p>i love your hair do at the pokemon theme on donkey konga</p>
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		<title>Comment on Why we play Guitar Hero instead of &quot;the real thing.&quot; by john</title>
		<link>http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/comment-page-1/#comment-21679</link>
		<dc:creator>john</dc:creator>
		<pubDate>Tue, 01 Dec 2009 13:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2006/10/12/why-we-play-guitar-hero-instead-of-the-real-thing/#comment-21679</guid>
		<description>Playing a real guitar is much more satisfying than playing Guitar Hero. And reading the novel is better than seeing the movie. In fact, writing your own novel is better than reading someone else&#039;s novel. You can express yourself. 
What fun is a rollercoaster? when you can buy a car and drive up and down hills? isn&#039;t that more satisfying? Better still if you built the car yourself. And the hills.
I love playing my guitar - that I made (I&#039;m a luthier) - in my house - that I built - from trees I cut down myself - because its all really satisfying.
Seriously</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('21679','john'); return false;">Quote</a></div><span id="co_21679"><p>Playing a real guitar is much more satisfying than playing Guitar Hero. And reading the novel is better than seeing the movie. In fact, writing your own novel is better than reading someone else&#039;s novel. You can express yourself.<br />
What fun is a rollercoaster? when you can buy a car and drive up and down hills? isn&#039;t that more satisfying? Better still if you built the car yourself. And the hills.<br />
I love playing my guitar &#8211; that I made (I&#039;m a luthier) &#8211; in my house &#8211; that I built &#8211; from trees I cut down myself &#8211; because its all really satisfying.<br />
Seriously</p>
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		<title>Comment on Kodu Game Lab video tutorials: 3 Keys, Popcorn Popper by Destiny Islands</title>
		<link>http://crackedrabbitgaming.com/2009/08/19/kodu-game-lab-video-tutorials-3-keys-popcorn-popper/comment-page-1/#comment-21315</link>
		<dc:creator>Destiny Islands</dc:creator>
		<pubDate>Thu, 26 Nov 2009 04:00:47 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/?p=195#comment-21315</guid>
		<description>Not a bad collection of vids, keep up the cool posts!</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('21315','Destiny Islands'); return false;">Quote</a></div><span id="co_21315"><p>Not a bad collection of vids, keep up the cool posts!</p>
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		<title>Comment on Half-Life 2: Episode 2 &#8211; &quot;Little Rocket Man&quot; Gnome Achievement Tips by Robert</title>
		<link>http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/comment-page-2/#comment-21263</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Tue, 24 Nov 2009 21:53:29 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/#comment-21263</guid>
		<description>Sounds like a good idea Amber! I know I&#039;d appreciate something like that. However, unless you buy an actual garden gnome, I think you&#039;re out of luck. There is a chance Valve will do a plush toy as they have done with the Weighted Companion Cube and headcrab (those may do in place of Gnome Chompski!) - keep an eye on &lt;a href=&quot;http://store.valvesoftware.com/&quot; rel=&quot;nofollow&quot;&gt;http://store.valvesoftware.com&lt;/a&gt; or their news page.

Alternatively, if your boyfriend likes Zero Punctuation (and who doesn&#039;t?), the Escapist store has an imp plushie for a more reasonable price (although I&#039;m not sure about shipping). (&lt;a href=&quot;http://www.splitreason.com/productdetail.php?id=789&quot; rel=&quot;nofollow&quot;&gt;http://www.splitreason.com/productdetail.php?id=789&lt;/a&gt;)

NB I am not affiliated with either Valve or The Escapist and I don&#039;t stand to gain financially from anyone who buys from there. Shame really, I could use the money!</description>
		<content:encoded><![CDATA[<div class="comment-toolbar" style="text-align: right"><a href="#comment" onclick="CF_Quote('21263','Robert'); return false;">Quote</a></div><span id="co_21263"><p>Sounds like a good idea Amber! I know I&#039;d appreciate something like that. However, unless you buy an actual garden gnome, I think you&#039;re out of luck. There is a chance Valve will do a plush toy as they have done with the Weighted Companion Cube and headcrab (those may do in place of Gnome Chompski!) &#8211; keep an eye on <a href="http://store.valvesoftware.com/" rel="nofollow">http://store.valvesoftware.com</a> or their news page.</p>
<p>Alternatively, if your boyfriend likes Zero Punctuation (and who doesn&#039;t?), the Escapist store has an imp plushie for a more reasonable price (although I&#039;m not sure about shipping). (<a href="http://www.splitreason.com/productdetail.php?id=789" rel="nofollow">http://www.splitreason.com/productdetail.php?id=789</a>)</p>
<p>NB I am not affiliated with either Valve or The Escapist and I don&#039;t stand to gain financially from anyone who buys from there. Shame really, I could use the money!</p>
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		<title>Comment on Half-Life 2: Episode 2 &#8211; &quot;Little Rocket Man&quot; Gnome Achievement Tips by Bertie Baggio&#8217;s Wonderland &#187; Little Rocket Man / Get Some Grub</title>
		<link>http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/comment-page-2/#comment-21261</link>
		<dc:creator>Bertie Baggio&#8217;s Wonderland &#187; Little Rocket Man / Get Some Grub</dc:creator>
		<pubDate>Tue, 24 Nov 2009 21:43:45 +0000</pubDate>
		<guid isPermaLink="false">http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/#comment-21261</guid>
		<description>[...] a look at Tommy Gun&#8217;s guide at Cracked Rabbit Gaming. It gives more useful info, like where you can safely leave the gnome for certain [...]</description>
		<content:encoded><![CDATA[<p>[...] a look at Tommy Gun&#039;s guide at Cracked Rabbit Gaming. It gives more useful info, like where you can safely leave the gnome for certain [...]</p>
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