Rabbit Run: "Project: Snowblind" - Rescue Battle

February 7th, 2008 by Tommy Gun

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Note: This is a Rabbit Run, not a speed run. To understand the difference please read the Rabbit Run FAQ entry.

Scroll down this page for information on this video, this game, and this run. Reading about the game before you watch the video may help you understand it better.

The purpose of this Rabbit Run is not to beat the level as quickly as possible, it's to show a lot of the cool weapons in the game. I could have played the whole battle with a machine gun, but that's not interesting.

Showing the controller on the screen was a bit of an experiment. This is NOT something I'm going to do for every video. I just did it in this case because, well, there are a lot of controls for Snowblind, but also because I was using a lot of the controls. The whole point of this run was to show off as many different weapons as I could, so I was constantly switching.

If you think it's interesting, let me know, and maybe I'll do it again with another game if it makes sense.

About the controls: It's possible to bring up a menu to switch weapons, but that pauses the game and really takes you out of the action. The "quick" way of switching is to use the d-pad. UP/DOWN cycles guns, LEFT cycles through Augmentations (things like invisibility, abbreviated as "AUG" below), RIGHT cycles grenades.

See run notes at the bottom of this post. See also: "Project: Snowblind" Review.

Game: Project: Snowblind
Level: Rescue (End battle only)
Developer / Publisher: Crystal Dynamics / Eidos Interactive
Game Released: February 22, 2005
System: Xbox
ESRB Rating: T (Teen)
Spoilers: Shows weapons, one battle.
Length of Run: 2:40 min.
Played By: Tommy Gun
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"Project: Snowblind" video - Intro with gameplay

February 7th, 2008 by Tommy Gun

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Quick Summary:
Project: Snowblind is an FPS that's essentially Deus Ex 3, but they changed the name and focused more on standard FPS action. It's a mostly linear game with lots of weapons, and a few "powers" you can use.

Game: Project: Snowblind
Level: Intro
Developer / Publisher: Crystal Dynamics / Eidos Interactive
Game Released: February 22, 2005
System: Xbox
ESRB Rating: T (Teen)
Spoilers: Intro
Played By: Tommy Gun

See also: "Project: Snowblind" Review.

 

You can watch this video at any of the sites below. Please see this FAQ entry for more information on these sites.

Choose a Site: YouTube

Download Hi-Res: Check the Downloads page.

Review: "Project: Snowblind" (Xbox, PS2, PC)

February 7th, 2008 by Tommy Gun

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Quick Summary:
Project: Snowblind is an FPS that's essentially Deus Ex 3, but they changed the name and focused more on standard FPS action. It's a mostly linear game with lots of weapons, and a few "powers" you can use.

I loved Deus Ex, but halfway through my save file got corrupted, and I couldn't finish it. I really love cyberpunk, so this game really interested me. After I beat it, I made some videos of it, and decided I might as well review it while I was at it. This was about a year ago, and all this content has been sitting on my hard drive since then. So, while this review was mostly done, keep in mind that I may have left some things out. Links to both videos are in the review below.

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New Server!

February 6th, 2008 by Tommy Gun

You may have noticed CRG has been down for a few weeks, and was a little spotty before that. Well we are now on a completely different, much better host! The old server went down unexpectedly, so some comments were lost, but that's about it (my backup was about a week old). I also got rid of all the ads!

In other news, my other roommate just bought a PS3, so at some point I might have some PS3 reviews up (though he keeps it in his room, unlike the 360 in our living room). There really aren't too many PS3 exclusive games I'm interested in playing though — LittleBigPlanet is the main one that comes to mind, and of course a new Twisted Metal if they make one.

Now we just need to get our hands on a Wii, which we've been trying to do for a year. We're all pretty broke at the moment though, so we haven't been trying that hard.

A Musician's View on the Rock Band Phenomenon (link)

January 9th, 2008 by Tommy Gun

Rock BandEver wonder what real musicians think of Rock Band? I don't normally post links to other sites, but this is a great little essay. He started off as a hater, having never played it, but actually went out and bought it. He tells the story of playing Rock Band with his friends, and how he got hooked:

A Musician's View on the Rock Band Phenomenon

Kudos for being open minded and actually playing the game!

Review: "Prince of Persia: The Sands of Time"

January 4th, 2008 by Tommy Gun

pop-sot125.jpgWith the writer's strike still on, I've had more time to play games, and I just beat this game a few minutes ago. It got such great reviews that I've wanted to play it for a while. After finishing it, do I now wish I had a magic dagger that would let me rewind time to avoid ever playing it?

"Prince of Persia: The Sands of Time" is the first of the Sands trilogy. You play as the Prince, with the ability to rewind time. It contains 3rd person platforming and puzzle solving, as well as sword-based combat.

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Review: "Rock Band" Part 2: Bullet points!

January 2nd, 2008 by Tommy Gun

Rock BandThis is part 2 of my review, also see part 1.

Quick Summary: Rock Band is Guitar Hero/Drum Hero/Karaoke Revolution combined. Made by Harmonix, the creators of Guitar Hero, it's the ultimate party music game.

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Review: "Rock Band" Part 1: hardware, difficulty, modes

January 2nd, 2008 by Tommy Gun

Rock BandNote: we have it for the Xbox 360. Each person needs to be signed into an Xbox profile (it can be the same one). Some things may be a bit different on PS3.

I started writing this review right after getting the game, two months ago, and have since added to it. There is so much more to say about the game, though, that I have left some things out to talk about later. I have broken it into two parts, and apologize for the unorganized format. It's not so much a review as it is a discussion.

Quick Summary: Rock Band is Guitar Hero/Drum Hero/Karaoke Revolution combined. Made by Harmonix, the creators of Guitar Hero, it's the ultimate party music game.

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AN-I-MAL!!

December 28th, 2007 by Tommy Gun

Rock BandI finally beat the last Expert drum song. I would have done it much sooner, but the final song, "Won't Get Fooled Again," has tons of bass notes towards the end (plus we've been playing TONS of BWT mode). If I had a real bass pedal, it wouldn't have been a problem at all, but the crappy plastic pedal just wears your leg out so quickly. The song itself really isn't very hard…which is true for most of the songs. Other songs I had some trouble on:

Dead on Arrival:
This was the first song I failed on. Maybe it's because I really didn't know this song at all, but it also has a weird pattern that's pretty fast. I got it on my third or fourth try, scraping by with overdrive.

Foreplay/Long Time:
This song is fun, but the beginning is pretty tough, mostly because of the lack of rebound on the drum pads (haven't modded yet). There's a fast "L L R" pattern you need to do, but after that the song is easy.

Next to You:
I forget if I actually failed this song, but it's definitely hard. Very fast, lots of bass.

Run to the Hills:
Very fast rolls, not very complicated though. The problem was that the pads weren't registering all the hits, so I failed a few times. On my next try I played really lightly, which helped tremendously, and I passed it. It must have been pretty funny to watch.

In other news, we just got a whole bunch of DLC, including the Metallica pack. I'll have to see if I can get through Blackened, as that has tons of notes close together. Hyperspeed, please!

Half-Life 2: Episode 2 - "Little Rocket Man" Gnome Achievement Tips

December 27th, 2007 by Tommy Gun

When I first read about the gnome achievement, I knew I had to do it (partly because it sounded fun, partly because I love Amelie). I had already beaten Episode 2 on the PC, but we just got it for the 360, so I wanted to play through it again anyway (points!).

This actually isn't as hard as you might think. There are a lot of battles where you can just set him down somewhere until after the fight. If you know the game (I assume everyone will have played through this episode at least once before trying this achievement!), you'll know which rooms you'll be coming back to, so you can leave him for large sections of the game. The rocket is found well before the end of the game, so it's only a few hours of play anyway.

This is not a guide for the whole episode, just some tips on where to safely leave the gnome.

SPOILERS!! SPOILERS!! SPOILERS!! SPOILERS!! SPOILERS!! SPOILERS!!

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