Posts Tagged ‘xbla’

Double Fine’s “Trenched”: Things I’d like to see in Trenched 2 (now Iron Brigade)

Thursday, July 7th, 2011

I just finished Double Fine’s 3rd XBLA game, Trenched (update: now called Iron Brigade), and loved it. I got all the achievements, which means I got gold medals on every mission (“Volcano” was tough!), and I even leveled up every weapon just because I wanted to keep playing. I beat the game in about five hours, and spent another five on gold medals/leveling. I actually wish this had been a full retail game if it meant more missions and achievements. Still, there are a lot of things they could have done to extend the replay value of this game. Here’s what I’d like to see in an update/sequel:
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Some quick XBLA/Indie Game reviews (LIMBO, Costume Quest, etc.)

Friday, December 31st, 2010

I haven’t written any reviews in a while, so here are some quick ones:

LIMBO:

Really fantastic game, the art style is great. It’s funny how disturbing some parts of it are even though you can’t really see what’s happening. Ripping off a spider’s leg makes you squeamish, though it’s largely in your imagination. I haven’t gotten the “Complete the game in one sitting with five or less deaths” achievement, and don’t know that I’ll try. I wish they had made it “complete all chapters without dying” — that way you could do it in chunks, and replay any chapter you messed up.

Costume Quest: Psychonauts is one of my favorite games, and I was really looking forward to this. I loved it. Yes, it was easy, and yes, the battles were a bit repetitive, but I didn’t really mind. The game was adorable, and that rainbow unicorn? Amazing. And I’ll never get tired of seeing the Statue of Liberty’s special attack animation. I think they should have required the use of certain costumes in some boss battles, and also required certain battle stamps to win. I don’t mean they’d tell you which to use, I mean you’d have to figure out that a certain special attack was the key to winning. That would have changed up the battles enough I think, and added more strategy to it.

Costume Quest: Grubbins on Ice DLC I also got the DLC pack. I had hoped that they would have improved some things and changed up the combat a bit, but they didn’t. It came out so quickly that they probably had it almost ready to go right when CQ first launched. I don’t mind supporting Double Fine, but it was really just more of the same, so I’m not sure it was worth $5 (I completed it in one sitting).

Trials HD: Really fun but holy shit hard later on. I was able to get most of the achievements, which I’m pretty proud of, especially “Unyielding” where you must complete it using only gas/brake, no “leaning.”

The Misadventures of P.B. Winterbottom: Love it. Got all the achievements, wish there were more levels. Really great concept, and it would be perfect for user-created levels. (Also, I just bought it again on Steam for 49 cents! BUY IT if it’s still on sale! Crazy!)

Zeno Clash Ultimate Edition: Weird game, love the style, had fun playing it, but no achievements in the main game? Really? Come onnnnn.

‘Splosion Man: Great game, love the co-op.

Just bought Hydro Thunder Hurricane (fun so far!), and am looking forward to Ilomilo and Stacking.